Question: Why does Blender create a BLEND1 file?

Why does Blender save as BLEND1?

When you quit Blender, a quit. blend is saved to that same temporary folder. This file is opened when you choose to restore the last session. Perfect for when you accidentally closed without saving that last update.

Can I delete BLEND1 file?

These are autosaves and simulation bake files that blender stores for future use. Unless you absolutely need them for a project you’re currently working on, you can safely delete them.

What are Blender BLEND1 files?

A blend1 file is a backup file automatically saved by Blender in the same directory as the original blend file. Every time you save, your previous saved blendfiles file extension is changed with a number that increments for every save. By default, blender saves one backup file.

Where are Blender Autosaves stored?

Recovering Auto Saves



blend file that is saved into the Temporary Directory when you quit Blender under normal operation. Note that files in your temporary directory may be deleted when you reboot your computer (depending on your system configuration).

How do I fix a missing DNA block in Blender?

Missing DNA Block Append Fix



blend file into a clean project. To do this, from the File menu select Append – File » Append – and then browse to the broken file. Click to select and drill-down into the contents then select the items to be imported. Click the Append from Library button top-right.

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Are BLEND1 files important?

A BLEND1 file is a backup file automatically generated by Blender, a free 3D modeling program. It stores a copy of the previously saved version of the currently opened . BLEND file and is used for recovering the previous version of a BLEND file.

How do I recover a BLEND1 file?

blend1 and .



To open them from Blender, go to File > Open and enable the backups filter: When you open one of those, you’ll get the previous version of that file and you can safely re-save it over the main version like it was before.

Where do Blender files go?

Rendered animations and other sequences tend to be saved automatically as a consequence of the process to a specified location that can accessed externally from Blender, typically the /tmp folder.

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