What is the difference between components and bodies Fusion 360?

What is the difference between body and component in Fusion 360?

Components have their own origin planes, whereas bodies do not. We established earlier that components are parts in Fusion 360 that can have motion relationships with one and another. This is made possible due to them having their own origin planes.

Can you turn a component into a body in Fusion 360?

To convert multiple assembly components back to solid bodies; Outside of undo command, the only method is to drag each body back to the root component (top browser entry), then delete the empty components. Suppressing the component function in the design timeline will move the extruded body back to the Bodies folder.

What is the difference between components and bodies?

Components are the building blocks that make up assemblies, and a body is one of the elements that make up a component. Each component contains one or more bodies, as well as its own set of origin planes, sketches, construction geometry, joints, and other elements.

Does Fusion 360 have a parts library?

Fusion 360 uses the McMaster-Carr website as its standard parts library. McMaster-Carr can be accessed directly in Fusion 360: Go to the ribbon, in the Insert pane, select Insert McMaster-Carr Component. In the Insert McMaster-Carr Component dialog box, navigate to the part to insert.

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How do you combine a body and a component in Fusion 360?

How to join or combine bodies in Fusion 360

  1. Click Design > Solid > Modify > Combine .
  2. From the Combine dialog, select the Target Body.
  3. Select Tool Bodies.

How do you remove bodies from Fusion 360 components?

To remove bodies or components:

  1. Select one or more bodies or components from the browser tree to delete.
  2. Select with Right-click to bring up the context menu.
  3. Remove the selected bodies or components.

What is a body in Fusion 360?

In Fusion 360, a body is any continuous 3D shape. That might be a sphere, cube, cone, etc. Whenever you create a 2D sketch in Fusion 360 and then extrude it into a 3D shape, you automatically create a body.

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